Vengeful Retreat
1/1 · grantedRow 2
Remove all snares and vault away. Nearby enemies take 5 Physical damage.
Decoded talent usage from the current build sample, weighted by observed build counts.
Data from top players · updated
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Talent source: static-12.1.0_68914-us. Client build 12.1.0.69814; original imported hashes are preserved. Fresh exports use the game-supported empty hash.
Row 2
Remove all snares and vault away. Nearby enemies take 5 Physical damage.
Row 2
Charge to your target and deal 42 Fire damage. Generates 15 Fury.
Row 2
Place a Sigil of Misery at the target location that activates after 2 sec. Causes all enemies affected by the sigil to cower in fear, disorienting them for 15 sec.
Row 3 · Requires one completed path: Vengeful Retreat
Vengeful Retreat reduces the movement speed of all nearby enemies by 70% for 3 sec.
Row 3 · Requires one completed path: Vengeful Retreat or Felblade
Increases maximum Fury by 20.
Row 3 · Requires one completed path: Sigil of Misery or Felblade or Felblade
The healing of Shattered Souls is increased by 10%.
Row 3 · Requires one completed path: Sigil of Misery
Reduces the cooldown of Sigil of Misery by 30 sec.
Row 4 · Requires one completed path: Unrestrained Fury or Vengeful Bonds
Throw Glaive ricochets to 1 additional target.
Row 4 · Requires one completed path: Unrestrained Fury or Shattered Restoration
Imprisons a demon, beast, or humanoid, incapacitating them for 1 min. Damage may cancel the effect. Limit 1.
Row 4 · Requires one completed path: Shattered Restoration or Improved Sigil of Misery
You heal for 3% of all Fire damage you deal.
Row 5 · Requires one completed path: Bouncing Glaives or Bouncing Glaives or Bouncing Glaives or Bouncing Glaives or Bouncing Glaives
Unleash an eruption of fel energy, dealing 9 Chaos damage and stunning all nearby enemies for 3 sec.
Row 5 · Requires one completed path: Bouncing Glaives or Imprison
Increases the range of Disrupt to 10 yds.
Row 5 · Requires one completed path: Imprison or Charred Warblades
Consume 1 beneficial Magic effect removing it from the target.
Row 5 · Requires one completed path: Charred Warblades
Increases your chance to parry by 3%.
Row 6 · Requires one completed path: Chaos Nova
The primary target of Chaos Nova is stunned for an additional 2 sec.
Row 6 · Requires one completed path: Chaos Nova or Improved Disrupt
Throw Glaive has 2 charges and snares all enemies hit by 50% for 6 sec.
Row 6 · Requires one completed path: Improved Disrupt
Disrupt generates 30 Fury on a successful interrupt.
Row 6 · Requires one completed path: Consume Magic or Improved Disrupt
Shift gains an additional charge.
Row 6 · Requires one completed path: Consume Magic
Consume Magic generates 20 Fury when a beneficial Magic effect is successfully removed from the target.
Row 6 · Requires one completed path: Aldrachi Design or Consume Magic
Increases the critical strike chance of Immolation Aura by 6%.
Row 6 · Requires one completed path: Aldrachi Design
When you parry an attack or have one of your attacks parried, restore 2% of max health and 10 Fury. This effect may only occur once every 5 sec.
Row 7 · Requires one completed path: Master of the Glaive or Focused Ire
Mastery increases your movement speed.
Row 7 · Requires one completed path: Master of the Glaive or Blazing Path or Disrupting Fury
Leech increased by 5%. Gain an additional 5% leech while Metamorphosis is active.
Row 7 · Requires one completed path: Blazing Path
Fel Rush increases your movement speed by 10% for 8 sec.
Row 7 · Requires one completed path: Aura of Pain or Blazing Path
Immolation Aura increases your armor by 10% and causes melee attackers to suffer 2 Fire damage.
Row 7 · Requires one completed path: Aura of Pain
Immolation Aura removes 1 Disease effect.
Row 7 · Requires one completed path: Aura of Pain or Live by the Glaive
Spectral Sight has 5 sec reduced cooldown and no longer reduces movement speed.
Row 8 · Requires one completed path: Soul Rending or Pursuit
Reduces magic damage taken by 3%.
Row 8 · Requires one completed path: Soul Rending or Infernal Armor or Felfire Haste
Your movement speed is increased by 3%.
Row 8 · Requires one completed path: Lost in Darkness or Infernal Armor or Burn It Out
Increases maximum health by 3%.
Row 9 · Requires one completed path: Illidari Knowledge
Increases your mastery by 2.6%.
Row 9 · Requires one completed path: Felbound or Illidari Knowledge
Attacks and abilities that generate Fury deal 3% increased damage.
Row 9 · Requires one completed path: Felbound or Will of the Illidari
Attacks and abilities that spend Fury deal 3% increased damage.
Row 9 · Requires one completed path: Will of the Illidari
Shift grants you a rapidly decaying shield equal to 6% of your maximum health.
Row 10 · Requires one completed path: Internal Struggle or Internal Struggle
The cooldown of Fel Rush is reduced by 1.0 sec.
Row 10 · Requires one completed path: Furious
Fully channeling Void Ray increases the damage of its final tick by 300%.
Row 10 · Requires one completed path: Furious or Remorseless
Summons darkness around you in an 8 yd radius, granting friendly targets a 15% chance to avoid all damage from an attack. Lasts 8 sec. Chance to avoid damage increased by 100% when not in a raid.
Row 10 · Requires one completed path: Remorseless
Interrupting a spell with Disrupt decreases your magic damage taken by 15% for 12 sec.
Row 10 · Requires one completed path: First In, Last Out
Any time you would generate one or more Soul Fragments, you have a 2% chance to generate an additional Soul Fragment.
Row 11 · Requires one completed path: Erratic Felheart
Glide speed increased by 10%.
Row 11 · Requires one completed path: Darkness
Increases the duration of Darkness by 3 sec.
Row 11 · Requires one completed path: Soul Splitter
Blur gains 1 additional charge.