Talent 99823
0/1Row 1
Decoded talent usage from the current build sample, weighted by observed build counts.
Data from top players · updated
Start a fresh build for your level or import a game loadout. Choose talents, save your build and export a game loadout code.
Select your level, follow the talent paths and choose one hero specialization. The game validates your exported loadout on import.
Versioned talent rules and complete client node order are required for a fresh build.
Browse the talents below. Fresh builds require available client rules; an existing game build can be imported when the complete node order is available.
Row 1
Row 2
Remove all snares and vault away. Nearby enemies take 5 Physical damage.
Row 2
Charge to your target and deal 42 Fire damage. Generates 15 Fury.
Row 2
Place a Sigil of Misery at the target location that activates after 2 sec. Causes all enemies affected by the sigil to cower in fear, disorienting them for 15 sec.
Row 3 · Requires one completed path: Vengeful Retreat
Vengeful Retreat reduces the movement speed of all nearby enemies by 70% for 3 sec.
Row 3 · Requires one completed path: Vengeful Retreat or Felblade
Increases maximum Fury by 20.
Row 3 · Requires one completed path: Sigil of Misery or Felblade
The healing of Shattered Souls is increased by 10%.
Row 3 · Requires one completed path: Sigil of Misery
Reduces the cooldown of Sigil of Misery by 30 sec.
Row 4 · Requires one completed path: Unrestrained Fury or Vengeful Bonds
Throw Glaive ricochets to 1 additional target.
Row 4 · Requires one completed path: Unrestrained Fury or Shattered Restoration
Imprisons a demon, beast, or humanoid, incapacitating them for 1 min. Damage may cancel the effect. Limit 1.
Row 4 · Requires one completed path: Shattered Restoration or Improved Sigil of Misery
You heal for 3% of all Fire damage you deal.
Row 5 · Requires one completed path: Bouncing Glaives
Unleash an eruption of fel energy, dealing 9 Chaos damage and stunning all nearby enemies for 3 sec.
Row 5 · Requires one completed path: Bouncing Glaives or Imprison
Increases the range of Disrupt to 10 yds.
Row 5 · Requires one completed path: Imprison or Charred Warblades
Consume 1 beneficial Magic effect removing it from the target.
Row 5 · Requires one completed path: Charred Warblades
Increases your chance to parry by 3%.
Row 6 · Requires one completed path: Chaos Nova or Chaos Nova
The primary target of Chaos Nova is stunned for an additional 2 sec.
Row 6 · Requires one completed path: Improved Disrupt
Throw Glaive has 2 charges and snares all enemies hit by 50% for 6 sec.
Row 6 · Requires one completed path: Improved Disrupt
Disrupt generates 30 Fury on a successful interrupt.
Row 6 · Requires one completed path: Consume Magic or Improved Disrupt
Shift gains an additional charge.
Row 6 · Requires one completed path: Consume Magic
Consume Magic generates 20 Fury when a beneficial Magic effect is successfully removed from the target.
Row 6 · Requires one completed path: Aldrachi Design or Consume Magic
Increases the critical strike chance of Immolation Aura by 6%.
Row 6 · Requires one completed path: Aldrachi Design
When you parry an attack or have one of your attacks parried, restore 2% of max health and 10 Fury. This effect may only occur once every 5 sec.
Row 7 · Requires one completed path: Master of the Glaive or Focused Ire
Mastery increases your movement speed.
Row 7 · Requires one completed path: Master of the Glaive or Blazing Path or Disrupting Fury
Leech increased by 5%. Gain an additional 5% leech while Metamorphosis is active.
Row 7 · Requires one completed path: Blazing Path
Fel Rush increases your movement speed by 10% for 8 sec.
Row 7 · Requires one completed path: Aura of Pain or Blazing Path
Immolation Aura increases your armor by 10% and causes melee attackers to suffer 2 Fire damage.
Row 7 · Requires one completed path: Aura of Pain
Immolation Aura removes 1 Disease effect.
Row 7 · Requires one completed path: Aura of Pain or Live by the Glaive
Spectral Sight has 5 sec reduced cooldown and no longer reduces movement speed.
Row 8 · Requires one completed path: Soul Rending or Pursuit
Reduces magic damage taken by 3%.
Row 8 · Requires one completed path: Infernal Armor or Felfire Haste or Soul Rending
Your movement speed is increased by 3%.
Row 8 · Requires one completed path: Infernal Armor or Lost in Darkness or Burn It Out
Increases maximum health by 3%.
Row 9 · Requires one completed path: Illidari Knowledge
Increases your mastery by 2.6%.
Row 9 · Requires one completed path: Felbound or Illidari Knowledge
Attacks and abilities that generate Fury deal 3% increased damage.
Row 9 · Requires one completed path: Will of the Illidari or Felbound
Attacks and abilities that spend Fury deal 3% increased damage.
Row 9 · Requires one completed path: Will of the Illidari
Shift grants you a rapidly decaying shield equal to 6% of your maximum health.
Row 10 · Requires one completed path: Internal Struggle or Internal Struggle
The cooldown of Fel Rush is reduced by 1.0 sec.
Row 10 · Requires one completed path: Furious
Fully channeling Void Ray increases the damage of its final tick by 300%.
Row 10 · Requires one completed path: Furious or Remorseless
Summons darkness around you in an 8 yd radius, granting friendly targets a 15% chance to avoid all damage from an attack. Lasts 8 sec. Chance to avoid damage increased by 100% when not in a raid.
Row 10 · Requires one completed path: Remorseless
Interrupting a spell with Disrupt decreases your magic damage taken by 15% for 12 sec.
Row 10 · Requires one completed path: First In, Last Out
Any time you would generate one or more Soul Fragments, you have a 2% chance to generate an additional Soul Fragment.
Row 11 · Requires one completed path: Erratic Felheart
Glide speed increased by 10%.
Row 11 · Requires one completed path: Darkness
Increases the duration of Darkness by 3 sec.
Row 11 · Requires one completed path: Soul Splitter
Blur gains 1 additional charge.