Lay on Hands
1/1 · grantedRow 2
Heals a friendly target for an amount equal to 100% your maximum health. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
Decoded talent usage from the current build sample, weighted by observed build counts.
Data from top players · updated
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Talent source: static-12.1.0_68914-us. Client build 12.1.0.69814; original imported hashes are preserved. Fresh exports use the game-supported empty hash.
Row 2
Heals a friendly target for an amount equal to 100% your maximum health. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
Row 2
Learn Concentration Aura, Devotion Aura, and Crusader Aura: Concentration Aura: Interrupt and Silence effects on party and raid members within 40 yds are 30% shorter. Devotion Aura: Party and raid members within 40 yds are bolstered by their devotion, reducing damage taken by 3%. Crusader Aura: Increases mounted speed by 20% for all party and raid members within 40 yds.
Row 2
During Avenging Wrath, Judgment is empowered into Hammer of Wrath. Hammer of Wrath Hurls a divine hammer that strikes an enemy for 43 Holy damage. Generates 1 Holy Power.
Row 3 · Requires one completed path: Lay on Hands
Cleanses a friendly target, removing all Poison and Disease effects.
Row 3 · Requires one completed path: Lay on Hands
Lay on Hands grants the target 30% increased armor for 8 sec and now ignores healing reduction effects.
Row 3 · Requires one completed path: Auras of the Resolute or Lay on Hands
Hammer of Justice's cooldown is reduced by 15 sec.
Row 3 · Requires one completed path: Hammer of Wrath or Auras of the Resolute
Emits dazzling light in all directions, blinding enemies within 10 yds, causing them to wander disoriented for 6 sec. Damage may cancel the effect.
Row 3 · Requires one completed path: Hammer of Wrath
The power of the Light compels an Undead, Aberration, or Demon target to flee for up to 40 sec. Damage may break the effect. Lesser creatures have a chance to be destroyed. Only one target can be turned at a time.
Row 4 · Requires one completed path: Cleanse Toxins
After Cleanse successfully removes an effect from an ally, they are healed for 2,052.
Row 4 · Requires one completed path: Fist of Justice or Empyreal Ward or Cleanse Toxins
After you spend 20 Holy Power, your next Word of Glory echoes onto a nearby ally at 30% effectiveness.
Row 4 · Requires one completed path: Fist of Justice
When your health is brought below 25%, you instantly cast a free Word of Glory at 60% effectiveness on yourself. Cannot occur more than once every 60 sec.
Row 4 · Requires one completed path: Fist of Justice or Blinding Light or Auras of the Resolute
Leap atop your Charger for 3 sec, increasing movement speed by 100%. Usable while indoors or in combat.
Row 4 · Requires one completed path: Blinding Light
The cooldown of Blinding Light is reduced by 15 sec.
Row 4 · Requires one completed path: Hammer of Wrath or Blinding Light
Judgment causes the target to take 20% increased damage from your next Holy Power ability. Multiple applications may overlap.
Row 4 · Requires one completed path: Turn Evil
Turn Evil's cast time is reduced by 100%.
Row 5 · Requires one completed path: Afterimage or A Just Reward
Your Forbearance's duration is reduced by 10 sec.
Row 5 · Requires one completed path: Divine Steed
Divine Steed now has 2 charges.
Row 5 · Requires one completed path: Divine Steed
Divine Steed's cooldown is reduced by 20%, but its duration is reduced by 40%.
Row 5 · Requires one completed path: Divine Steed
Divine Steed also grants Blessing of Freedom for 3.0 sec. Blessing of Freedom: Blesses a party or raid member, granting immunity to movement impairing effects for 8 sec.
Row 5 · Requires one completed path: Greater Judgment or Wrench Evil
Interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.
Row 6 · Requires one completed path: Cavalier or Holy Reprieve or Afterimage
Speed increased by 2% and damage taken from area of effect attacks reduced by 2%.
Row 6 · Requires one completed path: Steed of Liberty or Cavalier
Instantly cast Holy Shock, Avenger's Shield, or Judgment on up to 5 targets within 30 yds.
Row 6 · Requires one completed path: Steed of Liberty
Blessing of Freedom increases movement speed by 30%, and you gain Blessing of Freedom when cast on a friendly target.
Row 6 · Requires one completed path: Rebuke or Steed of Liberty or Greater Judgment
Armor increased by 10%, Stamina increased by 5% and damage taken from area of effect attacks reduced by 3%.
Row 6 · Requires one completed path: Rebuke
Successfully interrupting an enemy with Rebuke casts an extra Crusader Strike.
Row 7 · Requires one completed path: Obduracy or Holy Reprieve
The radius of your auras is increased by 20 yds.
Row 7 · Requires one completed path: Obduracy
Killing an enemy that yields experience or honor causes you to explode with holy energy, healing up to 5 nearby allies and yourself for 218, split evenly among them.
Row 7 · Requires one completed path: Obduracy or Divine Toll or Cavalier
Blesses a party or raid member, reducing their damage taken by 30%, but you suffer 100% of damage prevented. Last 12 sec, or until transferred damage would cause you to fall below 20% health.
Row 7 · Requires one completed path: Divine Toll
After casting Holy Prism, Holy Armament, or Divine Toll, you instantly cast Holy Shock every 5 sec for 15 sec.
Row 7 · Requires one completed path: Sanctified Plates or Divine Toll or Unbound Freedom
Blesses a party or raid member, granting immunity to Physical damage and harmful effects for 10 sec. Cannot be used on a target with Forbearance. Causes Forbearance for 30 sec.
Row 7 · Requires one completed path: Sanctified Plates
Fear duration on you reduced by 20%. This effect is increased to 60% during Avenging Wrath.
Row 7 · Requires one completed path: Sanctified Plates or Punishment
Your Consecration is 15% larger, and enemies within it have 50% reduced movement speed.
Row 8 · Requires one completed path: Brought to Light or Divine Reach or Blessing of Sacrifice
Armor and critical strike chance increased by 4%.
Row 8 · Requires one completed path: Blessing of Sacrifice
Reduces the cooldown of Blessing of Sacrifice by 60 sec.
Row 8 · Requires one completed path: Blessing of Sacrifice or Blessing of Protection
Holy Power spending abilities have 2% increased damage and healing.
Row 8 · Requires one completed path: Blessing of Protection
Reduces the cooldown of Blessing of Protection by 60 sec.
Row 8 · Requires one completed path: Fear No Evil or Consecrated Ground or Blessing of Protection
Reduces the cooldown of your Divine Shield, Divine Protection, and Lay on Hands by 30%.
Row 9 · Requires one completed path: Holy Aegis or Divine Reach
Shield of the Righteous heals you and up to 2 nearby allies for 43.
Row 9 · Requires one completed path: Divine Reach or Holy Aegis
Shield of the Righteous heals you and up to 2 nearby allies for 43.
Row 9 · Requires one completed path: Holy Aegis or Sacrifice of the Just
Divine Steed reduces the cooldown of 4 nearby ally's major movement ability by 3.0 sec. Your movement speed is increased by 3%.
Row 9 · Requires one completed path: Sacrifice of the Just
You automatically cast Blessing of Sacrifice onto an ally within 40 yds when they are below 35% health and you are not in a loss of control effect. This effect activates 100% of Blessing of Sacrifice's cooldown.
Row 9 · Requires one completed path: Sacred Strength or Sacrifice of the Just
Allies are healed for 7,485 when you cast Blessing of Protection or Blessing of Sacrifice on them.
Row 9 · Requires one completed path: Improved Blessing of Protection or Sacred Strength
Allies affected by your Blessings have 15% increased movement speed.
Row 9 · Requires one completed path: Improved Blessing of Protection or Unbreakable Spirit
Divine Protection increases healing taken by 15% for its duration.
Row 9 · Requires one completed path: Unbreakable Spirit or Consecrated Ground
Removing harmful effects with Divine Shield heals you for 10% for each effect removed. This heal cannot exceed 30% of your maximum health. Divine Shield may now be cast while Forbearance is active.
Row 10 · Requires one completed path: Lightforged Blessing or Lightforged Blessing or Lead the Charge
Word of Glory grants 20% bonus armor for 4.5 sec.
Row 10 · Requires one completed path: Lead the Charge
The duration of stun effects on you is reduced by 20%.
Row 10 · Requires one completed path: Holy Ritual or Worthy Sacrifice or Lead the Charge
Mastery increased by 2% and Intellect increased by 2%.
Row 10 · Requires one completed path: Holy Ritual or Inspired Guard or Blessed Calling
Hammer of Wrath deals up to 25% additional damage based on its target's health. Lower health targets receive more damage.
Row 10 · Requires one completed path: Inspired Guard
Melee and ranged attackers receive 133 Holy damage each time they strike you during Divine Protection and Divine Shield.
Row 10 · Requires one completed path: Inspired Guard or Light's Revocation
Consecration heals you and 5 allies within it for 2 every 0.9 sec.
Row 11 · Requires one completed path: Faith's Armor or Seal of Might or Stoicism
While you are above 85% health, 5% of all damage taken by allies within 20 yds is redirected to you, up to a maximum of 1,527 every 5 sec.
Row 11 · Requires one completed path: Vengeful Wrath or Seal of Might
10% of all healing done to you from other sources heals up to 4 nearby allies, divided evenly among them.
Row 11 · Requires one completed path: Vengeful Wrath or Golden Path or Eye for an Eye
Damage taken reduced by up to 10%, increasing as your health decreases.