Talent 99802
0/1Row 1
Decoded talent usage from the current build sample, weighted by observed build counts.
Data from top players · updated
Start a fresh build for your level or import a game loadout. Choose talents, save your build and export a game loadout code.
Select your level, follow the talent paths and choose one hero specialization. The game validates your exported loadout on import.
Versioned talent rules and complete client node order are required for a fresh build.
Browse the talents below. Fresh builds require available client rules; an existing game build can be imported when the complete node order is available.
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Row 2
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Row 3 · Requires one completed path: Improved Flash Heal
Row 3 · Requires one completed path: Improved Flash Heal or Angelic Feather
Row 3 · Requires one completed path: Holy Fire or Angelic Feather
Row 3 · Requires one completed path: Holy Fire
Lets out a psychic scream, causing all enemies within 8 yards to flee, disorienting them for 8 sec. Damage may interrupt the effect.
Row 4 · Requires one completed path: Holy Nova
Increases the damage of Holy Nova by 400%, its healing by 500%, and its cooldown by 30 sec.
Row 4 · Requires one completed path: Dispel Magic or Holy Nova
Row 4 · Requires one completed path: Dispel Magic
Purify additionally removes all Disease effects.
Row 4 · Requires one completed path: Dispel Magic or Spiritual Guidance
Row 4 · Requires one completed path: Spiritual Guidance or Psychic Scream
Row 4 · Requires one completed path: Psychic Scream
Increases the amount of damage required to break your Psychic Scream by 25%.
Row 5 · Requires one completed path: Leap of Faith or Holy Nova
Row 5 · Requires one completed path: Leap of Faith
Row 5 · Requires one completed path: Power Infusion or Leap of Faith or Improved Purify
Row 5 · Requires one completed path: Power Infusion
Row 5 · Requires one completed path: Painful Invocation or Power Infusion
Row 5 · Requires one completed path: Painful Invocation or Psychic Scream
Row 5 · Requires one completed path: Sheer Terror
Reduces the cooldown of Psychic Scream by 10 sec.
Row 6 · Requires one completed path: Surge of Light
Row 6 · Requires one completed path: Body and Soul
Row 6 · Requires one completed path: Mass Dispel
Row 6 · Requires one completed path: Mass Dispel or Strength of Resolve or Twins of the Sun Priestess
Row 6 · Requires one completed path: Strength of Resolve or Dominate Mind
Row 6 · Requires one completed path: Dominate Mind
Increases the duration of Mind Control and Dominate Mind against enemy creatures by 15 sec.
Row 6 · Requires one completed path: Psychic Voice or Dominate Mind
Shackles an aberration or undead enemy for 50 sec, preventing all actions and movement. Damage will cancel the effect. Limit 1.
Row 7 · Requires one completed path: Move with Grace or Everlasting Light
Row 7 · Requires one completed path: Mental Agility or Twin Disciplines or Move with Grace
Row 7 · Requires one completed path: Twin Disciplines or Dark Enlightenment
A word of dark binding that inflicts 322 Shadow damage to your target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 5% of your maximum health. Damage increased by 150% to targets below 20% health.
Row 7 · Requires one completed path: Dark Enlightenment or False Autonomy or Shackle Horror
Row 8 · Requires one completed path: Inspiration or Binding Heals
Row 8 · Requires one completed path: Shadow Word: Death or Binding Heals
Row 8 · Requires one completed path: Shadow Word: Death
Shadow Word: Death deals 50% less damage to you.
Row 8 · Requires one completed path: Shadow Word: Death or Sanguine Teachings
Row 9 · Requires one completed path: Desperate Prayer
Row 9 · Requires one completed path: Twist of Fate or Desperate Prayer
Row 9 · Requires one completed path: Tithe Evasion or Twist of Fate or Fade
Increases the damage of Smite by 15%.
Row 9 · Requires one completed path: Fade
Fade creates an illusion of you for 4 sec, tricking enemies to attack it instead.
Row 9 · Requires one completed path: Fade
Row 10 · Requires one completed path: Angel's Mercy
Row 10 · Requires one completed path: Angel's Mercy or Protective Light
Row 10 · Requires one completed path: Protective Light or Mindpierce
Row 10 · Requires one completed path: Improved Fade or Spectral Illusion
Activating Fade removes all snare effects.
Row 11 · Requires one completed path: Light's Inspiration or Unwavering Will
Row 11 · Requires one completed path: Spell Warding or Unwavering Will
Row 11 · Requires one completed path: Spell Warding or Phantasm
Row 11 · Requires one completed path: Phantasm or Improved Fade